Cyclomatic Complexity and C Code
Cyclomatic Complexity refers to the code complexity and the relevent threat level of code having bugs. It's measured as counts and the range is generally 1-10 good - very less possible bugs, 10-20 average - few bugs possible, 20-30 High threat - high number of bugs possible due to high complexity, >30 is very dangerous with very high number of complex bugs possible.
Generally a program counting the Cyclomatic complexity goes through the code and
counts the various conditions, branches, go to's etc. Then by counting the edges of code flow graph w r t nodes, the CC count is calculated.
What I have to do with all this? Basically in my current organization we have CBA - continuous build automation facility which produces nightly builds of all projects. It also performs linting, static code analysis and produces various red/yellow etc flags for code quality issues. Recently a red flag was seen in a feature I halped integrate. Generally a program counting the Cyclomatic complexity goes through the code and
counts the various conditions, branches, go to's etc. Then by counting the edges of code flow graph w r t nodes, the CC count is calculated.
http://baptiste-wicht.com/posts/2011/08/compute-metrics-of-c-project-using-cccc.html
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